Cyborg Art Collective

Artistic Statement

The Cyborg Art Collective strives for art that provides a bridge between science, philosophy and the general culture. We focus on commonly used digital technologies to research subjects of; technology's influence on perceptions, the automation of creativity, and autonomy of the digital system. Our main inspirations that influence the projects we undertake are philosophers like: Petran Kockelkoren, Lev Manovich and Peter-Paul Verbeek.Their literature provides a rich source of information about the interaction between human beings and technology that shapes the thematics of our artworks. In this train of thought we aim, through art, to propose questions about technology's actorship and with it, its control over-, and influence on-, our understanding of the world.

The Cyborg Art Collective implements this by playing between the medium of the digital domain and the physical reality. Creating art through a process of decision making that is formed along lines of rules and conventions present in the digital devices and their virtual representations. Furthermore we provide the audience with specific ways of interacting with the artworks with the aim to blur the lines between the control of the user and the program. Throughout these projects The Cyborg Art Collective's goal is to not only make artworks about the subject matter. The resulting artworks are a means to generate knowledge and provide insights in these fields of study. In symbiosis with digital systems we function like cyborgs, in that we simultaneously work with the technology, and let the technology guide us in our work. Through this symbiotic relationship we seek to reveal the possibilities and the limits of the systemic logic found in all these digital devices.

The Cyborg Art Collective beliefs when thinking about subjects of our perceptions, ethics and actorship, there is not a hard line between the technology and its user. We state that it is an interlinked system that works between both entities, meaning that the average user of today's digital devices is a cyborg. With these concepts the Cyborg Art Collective sees the possibility to create an art practise that generates valuable knowledge and insights about our everyday life.

Who are we

The Cyborg Art Collective is a multidisciplinary group with dynamic cooperative characteristics. Meaning we do not operate from a fixed location, and the members of the Cyborg Art Collective working on a particular project can vary. In every project the main focus is on philosophical and scientific questions about conventional technologies and everyday life. We see art as an important facet of society that can be viewed as a system mediating between different discourses, field of study and the general culture. We've exhibited artworks like The Ultimate Exhibition, Pixels for Sale and the TUE Usb Kit at the Dutch Design Week in Eindhoven, Tec Art during Art Rotterdam, and Toronto Digifest. During these kinds of exhibitions, we aim to provide our audience with the possibility to actively interact with our artworks to generate insights and new knowledge through experience. And through this process our goal is to place artworks, and with them ideas, concept and beliefs, in between different discourses as mediators.

Contact information

For projects, exhibitions and assignments:
MSchobben@cyarco.com

For questions, comments and advice:
CmAlan@cyarco.com

For anything else:
CyArCo@cyarco.com

Follow on Facebook: Facebook.com/CyborgArtCollective

Our cyborgs

Critic/Artist - Charles M. Alan
Artist/Spokesperson - Mark C. H. Schobben
Hacker/System designer - FileCorruption aka F_Co



Events

I am High-level Automation

I am High-level Automation

By using the 43 portraits from the "I'm of questionable character" series the machine creates new portraits. The installation consists of a scanner, printer, computer, RC car parts and various kind of found wood and cardboard. These items are converted into a copying machine that imperfectly replicates the series of images, and an improvised shed standing on the side of a ledge. The glitches in the system make every copy different, and in a sense a new work. The machine then throws the print over the ledge to create a pile of paper.

Watch videos

I am High-level Automation

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